SMPTE 2018 (video)

SMPTE 2018 show Emotion Systems exhibition

We exhibited at SMPTE in Los Angeles; Dayna from postPerspective and SMPTE Live came by to interview us.  We showed Eff – simple, automated CALM and loudness compliance for broadcasters. And we showed how post and playout facilities are using Engine to automate audio processing  – channel shuffling, pitch shifting, and our new Dolby Digital Plus processing.   …

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Doing business at IBC (or, what really happens in Amsterdam…)

Emotion Systems at IBC2018

We all go to trade shows in the belief that customers with money will come and see us and order at the show. Whilst this has rarely been the case, almost all manufacturers and other show sages will tell you that it is the case.   At Emotion, we accepted that a long time ago. …

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The Heat Is On

Gin and Tonic Event

This summer, the northern world has experienced heat waves on a massive scale. Apart from the physical discomfort, there have been terrible cases of fire, floods, deaths and suffering. At Emotion, we have been suffering a different sort of heat….   Just prior to last IBC we spoke about the need for fine grain media …

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What the playout engineer said…

“You mean you can do loudness and then do the Dolby encoding and then do some other audio processing, too? Like upmix? And can you add language tags too?   That was the start of a fun conversation with an engineer at a playout facility just the other day. So we talked about workflows and …

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NAB 2018… customer tales from the year past

Premiere Digital uses Engine from Emotion Systems for channel tagging in post and broadcast

Most companies use NAB to announce new products, features or new releases. We at Emotion work differently. We are very customer driven and we are geared to deliver new features and product releases based on our customer requirements and so, I thought we would present our work (from last NAB to now) based on what …

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QuickTime MOV files with two MOOV atoms at Premiere Digital Services

MX1 Germany uses Engine from Emotion Systems for programme (program) loudness compliance in broadcast and post and this is the menu showing setting for the audio stream structure for the mxf file

Loudness compliance to a wide range of standards was required for a mixture of international and online delivery platforms at Premiere Digital Services. Premiere had QuickTime (QT) MOV files that had two MOOV atoms – these define different durations. Such files cannot be correctly processed by many existing tools so it was necessary to modify …

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